Categories
books

Wayward Magicians

I have a couple of books set in the Dungeon Age world of Harth, and the most recent one was Wayward Magicians. It’s technically a sequel, but you don’t need to read the first one. Which is convenient. Because I think Wayward Magicians is pretty darn good. And I just updated it. [ Amazon | […]

Categories
adventures

Imperial Vault 19

A new Dungeon Age adventure is now available on DriveThruRPG. Last week, my 10yo daughter asked me to run a one-shot with her, and we did, and it was great. And then I asked her if she wanted to help me write an adventure, and she did, so we did. She designed some monsters and […]

Categories
session report

Quest for the Forest Gems: Session #5

Can’t stop, won’t stop. My daughter insisted we complete her campaign! Play time: 1 hour Characters: Rose the Druid (2) Homeward Bound Rose the Druid slept the night in Fang Castle, and in the morning Bella made pancakes. With the Red Gem in hand, Rose set out into the forest. She quickly spotted a wolf, but […]

Categories
announcements

New campaign on DTRPG: Witches of Frostwyck

Well, it only took a month of writing, three months of playtesting, and another month of writing to bring you… Witches of Frostwyck! Who wants to fight my Baba Yaga? The ancient world of Harth is dying, but you’re going to die even sooner if you can’t escape from Frostwyck. You’re lost in a frozen […]

Categories
session report

Fangs of Vulgoth: Session #2

The adventure continues! Last time, our heroes explored the town of Rukesti, regrew a nose, commissioned some clothing, and punched an old man. Now they set out on a new adventure to save a family of lost vampire hunters! Play time: 4 hours Heroes: Evening chats Hugo continued reading the Black Book of Undeath and discovered […]

Categories
session report

Campaign Transition!

The adventure continues! Last time, our heroes slayed (slew?) the witch queen Dama Zhadna and freed the village of Frostwyck. Now they hope to tie up a few loose ends and continue their long journey home… Play time: 4 hours Heroes: Petty theft Back in their own humble cabin, the heroes settled down for a few […]

Categories
session report

Witches of Frostwyck: Session #12

The adventure continues! Last time, our heroes discovered the invisible tower and met the witch-lord-in-hiding Yurikai! They also found his hidden soul-box and leveraged it to get Yurikai to agree to help them defeat Dama Zhadna once and for all! Maybe. Play time: 4 hours Heroes: Drew the human Eldritch Knight (4) Ray the human Lore […]

Categories
session report

Witches of Frostwyck: Session #11

The adventure continues! Last time, our heroes met with the witch-lord Dama Zhadna and learned how to escape from Frostwyck, discovered the true nature of the one-eyed thieves and their many-eyed master, and then accidentally turned most of the villagers of Frostwyck against them… Oops. Play time: 4 hours Heroes: Drew the human Eldritch Knight (4) […]

Categories
session report

Witches of Frostwyck: Session #10

The adventure continues! Last time, our heroes killed an undead Templar, buried two lost friends, rescued Brother Vanya from a vampire, and headed home feeling pretty good about how well they had handled a complicated situation. Yeah, about that… Play time: 4 hours Heroes: Drew the human Eldritch Knight (3) Ray the human Lore Bard (3) […]

Categories
session report

Witches of Frostwyck: Session #9

The adventure continues! Last time, our heroes hunted a tiger, made a sacrifice to a pond monster they’ve never seen, negotiated with the local tanner for some furry outfits, and discovered that their favorite nervous priest had gone missing again… Play time: 4 hours Heroes: Drew the human Eldritch Knight (3) Ray the human Lore Bard […]