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Tag Archives: treasure
RPG Confessions: Too much loot
So. I don’t believe an adventure can have too much treasure in it. Some folks express concern when an adventure has too many treasures in it. Specifically, too many magic items. Perhaps they see the loot in each dungeon room, … Continue reading
RPG Confessions: Over-powered treasure
So. I don’t believe in over-powered, “game-breaking” treasure. There is no such thing. Some folks express concern when an adventure has certain types of magic items. For example, magic armor that makes the wearer immune to fire… at Level 1. … Continue reading
Fangs of Vulgoth: Session #13
The adventure continues! Last time, our heroes cared for a dying tiger and found the Crossroads, where they killed an old friend and discovered a buried relic with immense holy power… Play time: 4.5 hours Heroes: Asmund the Divine Soul Sorcerer … Continue reading
Fangs of Vulgoth: Session #7
The adventure continues! Last time, our heroes befriended the were-bear / vampire hunter Rosette Vanator, met the young ranger Gavril, encountered a forest angel, found the lost Yakov Vanator, and entered the catacombs of Castle Dalca… Play time: 5 hours Heroes: … Continue reading
Posted in session report
Tagged altar, angel, fangs of vulgoth, ghast, knight, tomb, treasure, zombie
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