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announcements

Now on Kickstarter: Nightmare over Ragged Hollow

A year ago, I was approached by the extremely talented publishing team The Merry Mushmen (Olivier Revenu and Eric Nieudan, of KNOCK! reknown) about creating a prestige remastered edition of one of my adventures. So naturally, I said yes. And now it’s on Kickstarter! The original Ragged Hollow Nightmare was a classic starter village for […]

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adventures session report

Session Report: Ragged Hollow Nightmare #4

This is it! The end of the road for our heroes! But did it end in triumph, or in tragedy??? Once again, my merry band got together on Discord for a voice-driven session of Ragged Hollow Nightmare. But I upgraded us a little bit by live-streaming a battlemap using MS PowerPoint. I streamed the working […]

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adventures session report

Session Report: Ragged Hollow Nightmare #3

In this session of Ragged Hollow Nightmare, the nightmare begins! Thanks to the global pandemic, we played online for the first time. Everyone called in via Discord, which worked great. I displayed the area maps in a “maps” channel, and everything else was voice-only. But how did the party fare in the doomed temple???

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adventures session report

Session Report: Ragged Hollow Nightmare #2

My gang has continued playing Ragged Hollow Nightmare (and are loving it!). I was told we would be missing some players, so I whipped up a side-quest for the folks who were coming. But then everyone showed up anyway! So we went off-book for my side-quest, but I may put the side-quest into a new […]

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adventures session report

Session Report: Ragged Hollow Nightmare #1

Last week was my first time running Ragged Hollow Nightmare since it was published. I thought I’d share how it went (and continues to go!).