Tonight on Twitch: Falling down the rabbit hole

There must be a rabbit hole around here somewhere…

Join us tonight on Twitch at 9pm EST to vote on our mythic fantasy adventure.

To kick things off, you’ll be choosing the name of our mythic hero that we designed last week.

Then I’ll be performing a dramatic reading of a narrative outline of where our hero came from and what he was doing on the day that our story begins, and then… you’ll decide how our story begins. How does he end up in a strange new land? What land is it? Who is there? And most importantly, what happens next?

Please follow the channel to receive an alert when we go live (don’t worry, I only go live once a week).

LINK: https://www.twitch.tv/josephrobertlewis

Posted in twitch writes | Tagged , , | Leave a comment

Tonight on Twitch: Building a hero!

Join us tonight on Twitch at 9pm EST to help design a Mythic Hero.

We’ll be talking about everything that goes into creating a protagonist and the world around them: parents, education, professional, station in life, friends, and more. And then you’ll be voting (many times!) to choose our hero’s gender, age, link to the gods, character flaws, sidekicks, and appearance. It’s going to be our biggest night yet, and these choices will echo across the entire book!

So I hope we’ll see you tonight!

Please follow the channel to receive an alert when we go live (don’t worry, I only go live once a week).

LINK: https://www.twitch.tv/josephrobertlewis

Posted in twitch writes | Tagged , | Leave a comment

Review: The Black Company by Glen Cook

This novel by Glen Cook was written in 1984, and from what I hear it was an influential fantasy book in that era, particularly as it uniquely combined a cast of low-fantasy anti-hero mercenaries with a high-fantasy world of magic and apocalypses. I don’t recall any of that because I was 5 at the time, but I can assure you that, back then, Generation One Transformers was the best cartoon ever.

What’s it about?

In the first book, our protagonists (I won’t quite call them heroes) are a band of mercenaries, the titular Black Company, doing guard duty in a southern country. Things go pear-shaped when the people rise up against their ruler (who hired the Company) and the Company runs for the north, where they take a new contract with one of “The Taken”, the magic warriors who serve The Lady, a magic overlord. The Lady is trying to put down an uprising (sound familiar?), aka killing all the peasants who don’t want to be ruled by a magic overlord. 

The men in the Black Company, who are mostly regular guys with regular concerns like eating and staying alive, quickly develop very complicated feelings about this situation. Some want to leave the country, but they don’t want to break another contract (because they’re professionals) and they definitely don’t want to anger a bunch of magic immortals like the Taken (because they’re not idiots). We’ve all been there, right?

Good guys include:

  • Croaker, the doctor and chronicler, who is our narrator 
  • Raven, a newly recruited edgelord who plays with knives and has a dark past
  • The Captain and the Lieutenant, who bark orders
  • Goblin and One-Eye, low-level wizards that mostly prank each other
  • Silent, a low-level wizard that mostly plays ninja
  • And a bunch of “normal” guys like Elmo

You’ll notice everyone has a nom de guerre, and no one’s real name is ever given. So that’s fun. They all feel a bit like secret agents or superheroes, in that regard. Except they die a lot more.

Baddies include:

  • The Lady, an immortal magic warlord who is cloaked in mystery and awe, who is desperate to maintain her power, who is afraid of her dead husband, and who develops a strange pseudo-romantic relationship with Croaker. Because mercenary doctors are hot.
  • Her bizarre lieutenants, the Taken, who are magic immortal warriors with disturbing decaying forms and cool names like Soulcatcher, Shapeshifter, The Limper, and The Hanged Man. 
  • Rebel leaders like Raker, Whisper, Feather, and Journey. (I think the author was running out of cool warrior names and just started using random words at some point.)

Most of these characters don’t have much real development, they exist simply to move around the chessboard, killing people and saying cryptic things to obscure their true motives and desires. 

What’s the big deal?

The story follows Croaker and the Company moving from battle to battle, trying to stay alive and trying to unravel the weird political machinations of their inhuman employers. There are some epic battle scenes and some intense (scary? weird?) magical interrogations / tortures / erotica scenes.

Personally, I found the politics and manipulations fairly mundane and at the same time a bit hard to follow. I connected with very few of the characters in this very large cast, so I had a little trouble following the long passages of mysterious exposition from the Taken as they told their various plots and lies about each other. Mostly it came across to me as an elaborate fantasy version of Survivor where everyone is constantly plotting against each other and making/breaking alliances.

Likewise, the use of magic in this book never quite made sense to me. The three hedge wizards in the Black Company seemed like your basic tricksters (most of the time), while the Taken and the Lady seemed like a cross between Ring-wraith monsters and Death Eater wizards from a bygone Age of Man and Myth. It felt like two very different types of fantasy, specifically Low and High, being crammed together in a not-entirely-successful way. 

On the other hand, I absolutely connected with the narrator Croaker, who was realistic and complex and felt like a living person. He even writes his own romantic fan-fiction about The Lady, and his friends make fun of him for it, until it gets him a date with the Supreme Queen of Magic and Mystery herself. My favorite parts were following him around in the “gritty” scenes, doing soldier things and doctor things, hanging out with his comrades and generally trying to not die. 

Recommended?

If you like your fantasy to be a bit grim-and-gritty, then you should definitely try the first book of The Black Company. I liked it on many levels, enough to read the second book, which I also mostly liked. The writing is solid and straightforward, and many of the characters are engaging and interesting. But the wider world of magic and immortals felt a bit incoherent to me and I was not intrigued by all the intrigue, if you know what I mean.

If you want a story where women are something other than victims or monsters, you might want to look elsewhere. Also, if you like fantasy books with actual monsters, then this might not be for you. I don’t recall anything remotely dragon-esque in this book.

Side Note – I picked up The Black Company because Matt Colville mentioned it several times as a book that influenced him a great deal. He is currently running a streamed D&D game called The Chain, which is strongly colored by The Black Company, so if you like the one you might like the other.

Where is it?

Wherever 1980s fantasy books are sold.

Posted in reviews | Tagged , , , | Leave a comment

Recap: Twitch Writes a Fantasy Book, Episode 1

*** SPOILERS ***

I don’t know why I put “spoilers” up there. I guess in case you don’t want to know what Twitch commanded me to write for them last night. In which case, I’m not totally sure why you’re here. I mean, the title is pretty self-explanatory. Anyway, here’s the episode:

Twitch Writes a Fantasy Book (sort of) - Episode 1

https://www.twitch.tv/videos/443821254

And here’s the recap:

We talked for about an hour about Big Picture decisions for the forth-coming fantasy book and we ran 4 polls to make 4 key decisions:

  • Genre: Mythic fantasy
  • Plot: Voyage and Return
  • Tone / Style: Minimalist
  • Voice / Tense: Third person, past tense

We had a lot of fun talking about what we might do, and what I’m definitely not doing (I’m looking at you, “Rags to Riches”), and trying to get each other to vote for our favorites. I had no favorites. Naturally. I’m impartial. I have no partials.

I’m very down with this setup. We’re going to send a Mythic Hero on a journey, not a quest, but a voyage to a strange land, sort of like Alice in Wonderland or The Lion, The Witch, and the Wardrobe. And apparently, I will be writing it in a minimal, terse, Hemingway-esque manner. So… that’s the plan!

Join us next week, Monday July 1, at 9:00pm EST for Episode 2, where we will design our Mythic Hero, with a whole pile of polls to determine their age, gender, appearance, source of mythic power, desires, flaws, and sidekicks! It’s going to be a lot.

See you then!

Posted in twitch writes | Tagged , , , , , | Leave a comment

Tonight on Twitch: You vote and I write

Tonight at 9pm EST, join me on Twitch where we will be talking about the process of writing a book, and you’ll be telling me what to put in my new fantasy story!

Here’s the link: https://www.twitch.tv/josephrobertlewis

Each week we’ll talk about topics like world-building, character design, arcs, plots, and more. I’ll be raising the questions and suggesting some possible answers about who our hero and villain could be, and what their conflict is about, and how their story unfolds, but each week you’ll vote to decide what actually happens next in the book.

You vote it. I write it.

Should be interesting!

Posted in announcements | Tagged , | Leave a comment

Review: The King of Elfland’s Daughter by Lord Dunsany

This novel (short novel? novella?) by Lord Dunsany was written in 1924, and seems to have wandered in and out of the public eye over the last century. It’s a very classical (French-ish to me, for some reason) fantasy story that feels a bit like a fairy tale in the vein of the Arthurian cycle.

What’s it about? (spoilers!)

The simple folk of Erl want their country to be famous, so they ask their ruler for a magic lord (because nothing encourages tourism and respect in a pseudo-Christian setting like un-Christian magic!). The prince Alveric goes to the witch Ziroonderel for a magic sword, and then goes east into Elfland to win the heart and hand of the elf princess Lirazel (by killing all the elf knights with his magic sword). She comes back to Erl, marries Alveric, and they have a son, Orion.

The people rejoice! Everyone lives happily ever after! Just kidding.

Time passes, and Lirazel is unable to adapt to the mundane human world, particularly its religious norms. This leads to clashes with Alveric, who apparently doesn’t understand why his exotic immortal magical wife can’t just give up her entire identity, culture, and personality to act like a boring local human girl, and eventually she chooses to return to Elfland.

Alveric quickly regrets everything he whined about and goes to bring her back, but discovers that Elfland has magically withdrawn from the borders of Erl (you can’t get there from here anymore). So Alveric gathers up a band of madmen (because who else would you want to go on an endless road trip with?) to quest for Elfland and bring Lirazel home. 

The quest goes… poorly. Like, really bad. Griswold-family-vacation bad. Decades pass. One by one, Alveric’s mad friends turn sane and go home to get jobs and get married. His last two crazy companions start competing to see who can be the craziest. It’s not a good scene, folks, and it makes a compelling argument for Why You Should Never Pressure Your Wife To Convert. 

Meanwhile, little Orion grows up to be a skilled hunter and Elfland returns to the borders of Erl (now that Alveric and his magic elf-killing sword are far away). Orion, who feels torn between these two worlds, begins hunting unicorns just for funsies, and then enlists the aid of some trolls to care for his hounds. As the trolls and fairy creatures run amok (they really like killing each other for some reason), the people of Erl begin to seriously regret asking for a magic lord.

In the end, Alveric abandons his quest and returns home, and Lirazel leaves Elfland to return to Erl and her family. She also brings a tidal wave of magic to all of Erl, and thus carries off Erl itself into Elfland. (Except for the church and the people hiding there.)

What’s the big deal?

Good question. Well. It’s a lovely sort of sad, lyrical, old-fashioned fairy story. It reminds me of other fairy tales, evoking a nostalgia for classic Rankin/Bass cartoons, Aesop’s fables, The Dark Crystal, and things half-remembered from childhood that seemed magical and strange at the time, and so continue to seem that way now. So in that sense, I enjoyed the experience of reading it.

On the other hand, it’s a bit thin on story. The characters are…fine. You might call it over-written at times. Sometimes I felt like it was a first draft, and a better story or version was waiting in the wings. If it was the first classical fairy tale you had ever read as a fan of fantasy, you’d like it very much, probably. If it was your hundredth such story, maybe not so much.

Pedant Rant: The title feels a bit tortured to me. The King of Elfland’s Daughter? She has a name, you know. Lirazel (which is a fantastic name, by the way). But it’s not really about her. And it’s definitely not about the King of Elfland. It’s about Alveric and his mad questing, and Orion and his search for identity and meaning. End of Rant.

Recommended?

Maybe? It’s definitely not for everyone. If you enjoy ye olde fairie tales and classical writing, then yes, you will probably enjoy this. If you want a richer story, or a richer world to explore, then you’ll probably want to look elsewhere. (I’d recommend The Last Unicorn as a similar but stronger story, both the book and the Rankin/Bass cartoon.)

Where is it?

Read / download free on Faded Page: https://www.fadedpage.com/showbook.php?pid=20120938

It’s $0.99 on Amazon: https://www.amazon.com/dp/B01DI5KIDC

Posted in reviews | Tagged , , , , | Leave a comment

Dungeon Age: New cover art reveal

So, the draft (no, not the first draft, not nearly!) of the first Dungeon Age book has been in the capable hands of my wife for multiple days now, and she strongly asserts that she is indeed actually reading it (and liking it). So it seems likely that book will be out soonish.

Why is my wife reviewing it, you ask? Is she the Platonic ideal of my readers? Is she a huge fan of fantasy novels? Nope and nope. But she is widely read and frankly the smartest person I know in real life (take that, Tony Stark!), and I greatly value her opinions. She will straighten me out if I go astray, and that matters a lot more to me than anything else, at this stage.

(As always, the best friends and family are those who hold you to higher standards and encourage you to excel, or at least to not phone it in.)

In anticipation of the imminent release of this book, today I thought I’d show you the cover (mental drum-roll……….more drum-roll………..cymbal!):

Art: “Sadak in Search of the Waters of Oblivion” (John Martin, 1812). 

The book’s title is pretty self-explanatory (I hope). Although, to be fair, in the spirit of transparency, only about half of the book takes place “beneath the dying land” while the rest takes place (any guesses?) up above in the dying land itself. Future books will go… deeper. Far deeper.

I was going for a classic 1960s/70s fantasy vibe with the art, title, and layout. It’s not quite final, but I like it quite a bit. The artwork, “Sadak in Search of the Waters of Oblivion“, struck me not only as a beautiful study of stone and space and shades of red, but the story behind it seemed quite fitting. English author James Ridley, in his The Tales of the Genii (a sort of pastiche of the Arabian Nights, and not to be confused with Lady Murasaki’s The Tale of Genji), includes an invented Persian fable/myth about a hero on a perilous quest. And since I am writing a fantasy with light Persian inspirations about a hero on a perilous quest, it seemed appropriate.

How’s it look to you?

Posted in books | Tagged , , , , , , , , | Leave a comment

Review: The Willows by Algernon Blackwood

This short story by Algernon Blackwood (how amazing is that name???) was written in 1907 and is considered (apparently) to be one of, if not THE, finest examples of early modern horror.

What’s it about?

Two (nameless) friends are on holiday, canoeing down the Danube river. They make camp on a small island in the middle of the river, and things get weird. The wind howls, constantly. The low willows on the island move. Bizarre whirling funnels appear in the sky. A stranger paddles by, calling out to them, looking terrified. A body appears in the water, but might only be an otter.

Then their food disappears, a paddle is lost, and the canoe is damaged. They’re forced to stay another night on the island. More noises, more visions. The friend becomes scared and tries to sacrifice himself to the river / spirits / Others. The narrator saves him and they find another body / otter in the river. A replacement sacrifice?

So… that’s it? No nightmare monsters, no gory violence, no body-horror, no tentacles? Just camping? Yep.

(I mean, the ghost-funnels are sort of nightmare monsters, but they aren’t like wolfmen or godzillas or Howie Mandel.)

What’s the big deal?

This is a simple story that is all about mood and feelings. If you’ve ever been camping, if you’ve ever been alone out in nature, especially at night, then you can relate to the imagery and sensations in this story. The mood is entirely built on the noises that you can’t identify, and how your mind strains to make explanations for them. It’s all about the shadowy movements in the dark that you can’t quite see, and how your mind races to account for them. And fails. It’s about being a modern, rational, mature person confronting a situation you don’t and can’t understand, and slowly (or not so slowly) giving in to your primal fears, lizard-brain interpretations, and mythologizing the unknown. 

The narrator keeps saying that his fears are ridiculous, and he doesn’t dare share them with his friend because he doesn’t want his calm sensible Swedish companion to think he’s a fanciful coward. Who ever does? But then the Swede admits that he’s freaking out too, and that’s even worse, having your fears confirmed by your rock, your stalwart friend. That’s when you know, down in your gut, down in the marrow… that you are not in control. You are not safe.

This story is all about the inexplicable slide from normal to abnormal, transitioning from a small world that you not only understand but a world that you are the master of, to a vast and incomprehensible universe of beings and powers that don’t even acknowledge your existence, let alone your humanity. It’s about how poorly our minds cope with the strange and the new, and how quickly our unstable emotions slosh in to replace firm reason.

It’s pretty great. 

Recommended?

Definitely. It’s short and quick, and very evocative.

Obviously, if you want a big ugly monster, some ultra-violence, and witty banter, then look elsewhere.

Where is it?

Read / download free from Project Gutenburg: https://www.gutenberg.org/ebooks/11438

Listen on YouTube: https://www.youtube.com/watch?v=QN_bbDrW7_M

Posted in reviews | Tagged , , , , , , | Leave a comment

Inspiration

This weekend I was reading an adventure / RPG setting called The Stygian Library by Emmy Allen. It’s a really great piece, a procedurally generated library full of strange rooms and strange beings, where you can search for arcane knowledge, and possibly mutate, die, or just never return. It’s a follow-up to her Gardens of Ynn, an Alice-in-Wonderland style setting, which is also pretty dope. And while reading The Stygian Library, I had a breakthrough.

Oddly enough, the breakthrough had nothing to do with mysterious robed librarians or Extraordinary Books chained to desks. The breakthrough was a totally unrelated idea that will be the kernel of my own next Dungeon Age adventure.

I guess I should just go ahead and say the idea, I don’t want to sound all coy and precious about my precious new idea. So here it is: manipulative psychic babies.

Yeah, there’s more to it, but that was the linchpin that made the whole thing come together.

Anyway, that weird flash of — let’s just call it like it is — Inspiration calls me back to my first adventure, Saving Saxham. That one got pretty decent reviews right out of the gate, and I think that’s mostly because it came from a fully formed idea in my head, all at once. I didn’t “design” it so much as “suddenly realize” it by accident. (Spoilers: It’s about reverse zombies!) Which makes me wonder if good ideas are more likely to fall out of the ether than bubble up out of impassioned research and careful planning… I don’t know.

How often do your best ideas just show up out of nowhere?

Posted in adventures | Tagged , , , , | Leave a comment

Introducing: The Elf Saga series

Okay, so, the Elf Saga series isn’t exactly new, per se, but I thought I’d give you the run-down, for the sake of the blog. Because the blog wants to help. Good blog-y.

So. Elf Saga. What is it?

It’s epic fantasy! A team of warrior elf princesses from all around the world join forces to stop the dragon apocalypse from devastating the planet. They battle bizarre and powerful monsters, transform into celestial avatars, and then confront their parents about their personal issues!

Oof, that sounded a bit Sailor Moon-y. Which is somewhat accurate, I guess, but not really. It’s more like Buffy the Vampire Slayer.

It’s funny fantasy! Seriously, writing comedy is so much harder then writing anything else, and I wouldn’t claim that Elf Saga was funny, except that a bunch of the reviews on Amazon say it’s funny. They say things like, “the humor actually made me laugh out loud” and “The group of elf girls are hilarious”. So you should take their word for it, because they’re totally not on the take. At all. I don’t even know them. For reals.

Let’s run down the books!

Elf Saga Doomsday

Elf Saga Doomsday

When the gray knight Jenavelle learns that the world is about to end, she joins a group of warrior women from distant lands to restore the balance of nature before the Dragon Solstice can begin. But when Jena discovers that she was stolen as a baby from a cult of dragon-worshipers, things start to turn… strange.

Explore a world of sword and sorcery that’s as classic as it is funny with JENAVELLE, a knight who just wants to finish the mission and go home, AMINA, a warrior princess with a fondness for romance and swashbuckling pirates, NIYA, a hard-drinking mercenary with an uncommon hatred of faeries, TOMOE, a samurai shaman who is struggling with her recent resurrection, and LOZEN, a beautiful hunter whose hobbies include fine cuisine, high fashion, and excessive violence.

These adventurers have curses to break, corpses to raise, and wars to end. Every shadow hides witches, ghosts, and living nightmares, and each of them must return to her homeland and learn to harness the primal powers of the dragon, unicorn, faerie, kitsune, and jaguar!

Elf Saga Doomsday on Amazon

Elf Saga Bloodlines

Elf Saga Bloodlines

Thirty years ago, an incredible group of elf heroines saved the world from the dragon apocalypse. Now their daughters are on a quest of their own… to save themselves! 

Explore an epic fantasy world that’s as classic as it is bizarre with GENESEE, a dying artist who desperately wants to get rid of her jaguar powers, RAJANI, a healer with a fabulous flying ship and an entourage of faeries, AMARA, a gunslinging princess with a baby on the way, and NAHINA, an expert sailor trying to save her long-dead family.

Together they must embark on a terrifying voyage to a lost city and journey down into dark, forgotten labyrinths to confront ancient horrors in search of the miracles that can keep them alive. 

Elf Saga Bloodlines on Amazon

Elf Saga Peacemaker

Elf Saga Peacemaker

When Winona’s dreams lead her to a mysterious city at the top of the world, she meets the descendants of the Doomsday heroes in a land of ghosts and gunslingers. But with their shaman murdered and their friend possessed by a mad killer, can they still free the city from the curse of the vengeful dead? 

Explore an epic fantasy world that’s as classic as it is bizarre with WINONA, a cursed gunslinger looking to start a new life after years of war, VALINDER, a dashing sky pirate who keeps losing his flying crystal ship, KSENIA, a dragon rider desperate to avenge her lost family, and TSETSEG, an exiled unicorn mistress who is secretly thrilled that she is no longer a princess.

Caught between warring shamans and gunmages, possessed witches and ancient giants, these four must set aside their vendettas and tragic pasts if they want to survive this wild weird western adventure. 

Elf Saga Peacemaker on Amazon

Elf Saga Solarpunk

Elf Saga Solarpunk

When Zaya and her friends learn that the world is dying, they set out to play hero just like their ancestors did. But whole countries lie in ruins, armies of refugees roam the land, toxic storms ravage the earth and sea, and no one is coming to help them. Zaya wants a villain to slay, and Roxy thinks she can fix anything, but Adeja suspects this may be a fight that no one can win…

Explore a world of sword and sorcery that’s as classic as it is bizarre with ZAYA, an apprentice shaman who just wants to fight the undead, ROXY, a one-armed inventor with a healthy fear of dragons, BASTIEN, a romantic drunk who wishes he’d never become a healer in the first place, and ADEJA, a beautiful singer who just inherited the most powerful weapon in the world… and wants nothing to do with it.

Elf Saga Solarpunk on Amazon

Posted in books | Tagged , , , , , , , , | 1 Comment