Homebrew: Ghost race for 5e

Lately I seem to waffle between wanting to play really vanilla race/class combos (hello, human fighter!) and the most unconventional things I can imagine. I’m hung up on ideas about undead player characters right now, mostly inspired from too much vampire media (thanks, What We Do In The Shadows). But this is not a post about vampires! What if you want to play as a ghost?! Session One, you’re already dead!

This is my idea. It’s pretty straightforward, but it’s a little unconventional…

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Session Report: The Obsidian Keep #2

Our heroes returned, once again via video over Discord, to explore the dark and deadly halls of the Obsidian Keep. Will they solve the mystery of the Red Storm? Will they loot the palace of its arcane treasures? Will they suffer horrific mutations and mutilations?

Yes to most of that.

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Session Report: The Obsidian Keep #1

I had a great group of new and old players last night, including three folks who had never played before. We linked up character data using DndBeyond, and we ran the session using video over Discord. Everything went really smoothly. But what about the adventure? What is The Obsidian Keep???

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Session Report: Grave Titan Harvest #2

We continue right where we left off in Grave Titan Harvest, somewhere deep underground where miners, books, and wizards have all gone missing. Can our heroes save the miners? Will they exchange all the books? Or will they be eaten by adorable little mushroom people?

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Session Report: Grave Titan Harvest #1

After my crew finished Ragged Hollow Nightmare, they wanted to carry on with their characters. So I decided to place a little sandbox mystery just outside of town: Grave Titan Harvest. Will they find the lost miners? Will they befriend a dead sky-whale? Which mad wizard will they kill first?

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Session Report: Escaping Edgewild One-Shot

Can four strangers escape from prison? Will they free the witches, lepers, and spore-folk? Will they take over the fort and live like petty warlords???

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Session Report: Ragged Hollow Nightmare #4

This is it! The end of the road for our heroes! But did it end in triumph, or in tragedy???

Once again, my merry band got together on Discord for a voice-driven session of Ragged Hollow Nightmare. But I upgraded us a little bit by live-streaming a battlemap using MS PowerPoint. I streamed the working slide, and as the action progressed, I simply moved the icons for the players and the monsters around the screen. It worked really well!

But onto the action!

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Session Report: Ragged Hollow Nightmare #3

In this session of Ragged Hollow Nightmare, the nightmare begins! Thanks to the global pandemic, we played online for the first time. Everyone called in via Discord, which worked great. I displayed the area maps in a “maps” channel, and everything else was voice-only. But how did the party fare in the doomed temple???

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Session Report: Ragged Hollow Nightmare #2

My gang has continued playing Ragged Hollow Nightmare (and are loving it!). I was told we would be missing some players, so I whipped up a side-quest for the folks who were coming. But then everyone showed up anyway! So we went off-book for my side-quest, but I may put the side-quest into a new version of RHN at some point.

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Session Report: Ragged Hollow Nightmare #1

Last week was my first time running Ragged Hollow Nightmare since it was published. I thought I’d share how it went (and continues to go!).

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