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Author Archives: Joseph
New videos: Saving Saxham, Factions, Layout
I’m still making videos, so you should go watch them! #8 Saving Saxham: I review my very first adventure and discuss what I did right and what I definitely did not do right. #9 Factions: Let’s talk about how to … Continue reading
How to write an adventure (video series)
Hi, my name is Joe and my friends in the RPG community have tricked me into making a series of videos about how to write an adventure. Yep, I’m back on YouTube. Part 1: How to define your vision or … Continue reading
Dungeon Age sales numbers
Happy New Year to all! I thought I would mark the changing of the calendars by giving you a peek behind the curtain here at Dungeon Age enterprises. I’m going to present some of my sales data, both to thank … Continue reading
Holiday Sale
Well, it’s the “holiday season”. That weird time of year when we smash together Labor Day, Rosh Hashanah, Yom Kippur, Talk Like a Pirate Day, Indigenous People’s Day, Halloween, Diwali, Election Day, Veteran’s Day, Thanksgiving, Black Friday, Cyber Monday, Hanukkah, … Continue reading
Saving Saxham… Remastered!
As you may have noticed, my current OSR system darling is Cairn and the general Odd-like family of games. I really appreciate the general ethos of encouraging players to be creative problem-solvers instead of min-maxing character-sheet masters. I prefer exploration … Continue reading
Tomb of the Primate Priest
Hey, I wrote another tiny tomb, and it’s Pay What You Want (PWYW)! Here is the third of my Tiny Tomb series: Tomb of the Primate Priest. It’s just a few bizarre wooden rooms full of living tunnels, root trolls, … Continue reading
Puzzle Dragons
A puzzle dragon is a powerful monster, but it does not have a traditional stat block. It can only be killed in one specific way. The challenge for the players is to learn how to kill the puzzle dragon, and … Continue reading
Tomb of the Tin Templar
Hey, I wrote another tiny tomb, and it’s Pay What You Want (PWYW)! Here is the second of my Tiny Tomb series: Tomb of the Tin Templar. It’s just a few bizarre rooms full of mechanical traps, tinker gnomes, electric … Continue reading
Birthday Sale!
June 12 is my birthday, so let’s celebrate. I’m turning 45 (apparently), so on June 12 all Dungeon Age games and adventures will be $0.45. Yes, forty-five cents. Yes, all of them. But only on June 12. You know why.